Type alias ErRouteResource

ErRouteResource: {
    recommendWeaponRouteDesc: {
        desc?: string;
        recommendWeaponRouteId: number;
        skillPath?: string;
    };
    recommendedWeaponRoute: {
        characterCode: number;
        count: number;
        id: number;
        languageCode: string;
        paths: JsonLiteral<number[]>;
        routeVersion: number;
        share: boolean;
        slotId: number;
        tacticalSkillGroupCode: ErTacticalSkillMappings;
        teamMode: number;
        title: string;
        updateDtm: number;
        userNickname: string;
        userNum: number;
        v2AccumulateLike: number;
        v2AccumulateSeasonId: number;
        v2AccumulateWinRate: Ratio;
        v2Like: number;
        v2SeasonId: number;
        v2WinRate: Ratio;
        version: string;
        weaponCodes: JsonLiteral<number[]>;
        weaponType: number;
    };
}

Type declaration

  • recommendWeaponRouteDesc: {
        desc?: string;
        recommendWeaponRouteId: number;
        skillPath?: string;
    }
    • Optional desc?: string

      The route description

    • recommendWeaponRouteId: number

      The route identifier

    • Optional skillPath?: string

      A comma-spread strings of default skill key binding; q,w,e,r,t

  • recommendedWeaponRoute: {
        characterCode: number;
        count: number;
        id: number;
        languageCode: string;
        paths: JsonLiteral<number[]>;
        routeVersion: number;
        share: boolean;
        slotId: number;
        tacticalSkillGroupCode: ErTacticalSkillMappings;
        teamMode: number;
        title: string;
        updateDtm: number;
        userNickname: string;
        userNum: number;
        v2AccumulateLike: number;
        v2AccumulateSeasonId: number;
        v2AccumulateWinRate: Ratio;
        v2Like: number;
        v2SeasonId: number;
        v2WinRate: Ratio;
        version: string;
        weaponCodes: JsonLiteral<number[]>;
        weaponType: number;
    }
    • characterCode: number

      The targeted character code by the route

    • count: number
    • id: number

      The route identifier

    • languageCode: string

      The author (user) language code in two characters; See ISO 3166-1 alpha-2

    • paths: JsonLiteral<number[]>

      An array of the in-game regional identifiers for pathing

    • routeVersion: number

      The revision of this route

    • share: boolean

      A boolean indicating if this route is shared

    • slotId: number

      The slot identifier of this route (assume the route can be multiple slots)

    • tacticalSkillGroupCode: ErTacticalSkillMappings

      The tactical skill group identifier

    • teamMode: number

      The targetd team mode; Omitted as zero unless specified

    • title: string

      The route name

    • updateDtm: number

      JavaScript Date-compatible timestamp value indicating when this route was updated

    • userNickname: string

      The author (user) nickname

    • userNum: number

      The author (user) identifier

    • v2AccumulateLike: number

      The count of recommendation for this route; Normally recommendation is available after getting the first place in matches

    • v2AccumulateSeasonId: number

      The season identifier targeted by this route; Omitted as zero unless specified

    • v2AccumulateWinRate: Ratio

      The ratio of getting first placement in matches

    • v2Like: number

      The count of recommendation for this route; Normally recommendation is available after getting the first place in matches

    • v2SeasonId: number

      The season identifier targeted by this route; Omitted as zero unless specified

    • v2WinRate: Ratio

      The ratio of getting first placement in matches

    • version: string

      The targeted game version

    • weaponCodes: JsonLiteral<number[]>

      The available weapon codes for the targeted character; JsonLiteral; This property is marshalled by JSON in string

    • weaponType: number

      The targeted weapon type for the targeted character

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